

Introduction
Unlock the world of language with Langu; the ultimate language help app designed for learners of all levels. Whether you're a language enthusiast, a traveler exploring new cultures, or a student aiming for fluency, Langu is your trusted companion on the linguistic journey.
My Role
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UI/UX Designer
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Graphic Designer
Tools
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Figma
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Miro
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Adobe Creative Suite
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ClickUp
Client
2 AI engineers that needed this product for a client​





The Problem
With so many language app out there, it might be difficult to pinpoint the problem this app is trying to solve. The most valuable way to learn a new language is to actually speak that language and have a teacher or guide to make sure you are speaking in the right tone, inflection, dialect, etc.
Having this key feature that rates your pronunciation is paramount in mitigating being misunderstood.
Many language learners struggle with pronunciation, and without feedback, they may unknowingly develop bad habits that can hinder their progress. A feature that provides real-time feedback on pronunciation ensures that learners not only speak correctly but also gain confidence in their speaking abilities. This personalized guidance can significantly improve the learning experience and the learner's ability to communicate effectively in their target language. It's all about making language learning more interactive, engaging, and ultimately, more effective!
Timeline
Week 1
Week 2
Week 3
Define the problem, research, lay out goals for the project, draw up the user journey and identify pain points, define any challenges based on user personas.
Design the WF, do initial testing with users, regroup to define any issues, address what can be fixed/added/omitted,
Design High Fidelity Prototype, design supporting graphics and icons, final round of testing with HF PT, report results and what was learned during the process.
Identify next steps.
The Solution
Real-time Pronunciation Feedback: The app should provide instant feedback on the user's pronunciation, highlighting areas where improvement is needed and offering suggestions. Voice Recognition Technology: Implement advanced voice recognition technology to accurately capture and analyze the user's pronunciation. Interactive Lessons: Create interactive lessons that focus on different aspects of pronunciation, including tone, inflection, and accent. Guided Conversations: Incorporate guided conversations with native speakers or AI bots to practice pronunciation in a realistic context. Personalized Learning Paths: Customize learning paths based on the user's proficiency level, interests, and goals. Progress Tracking: Allow users to track their progress over time, highlighting achievements and areas for improvement. Social Features: Enable users to connect with other learners for peer feedback, practice sessions, and language exchange opportunities. Offline Mode: Provide offline access to lessons and practice materials to accommodate users with limited internet connectivity. Cultural Insights: Include cultural notes and tips to help users understand the context behind certain phrases and expressions. Multi-language Support: Offer support for multiple languages to cater to a diverse user base. Gamification: Incorporate gamification elements such as challenges, rewards, and leaderboards to keep users motivated and engaged. Intuitive User Interface: Design a user-friendly interface with clear navigation, appealing visuals, and easy-to-understand instructions. Community Forums: Create community forums or discussion boards where users can ask questions, share tips, and support each other. Integration with Other Tools: Allow integration with other language learning tools, dictionaries, or flashcard apps for a comprehensive learning experience. Accessibility Features: Ensure the app is accessible to users with disabilities by incorporating features such as voiceover support, subtitles, and adjustable font sizes.


Expected Outcome
User Insights: Conducting case studies with users can provide valuable insights into their learning journey, challenges, and preferences, helping to identify areas for improvement. Validation: Case studies can validate the effectiveness of the app's features and learning methods, demonstrating tangible results through real user experiences. Feedback Loop: Engaging with users through case studies allows for a continuous feedback loop, enabling the app to adapt and evolve based on user feedback and needs. Marketing and Promotion: Positive case study results can be used for marketing and promotional purposes to attract new users and build credibility. Iterative Design: By analyzing user feedback and case study results, the app can undergo iterative design improvements to enhance user satisfaction and learning outcomes over time. User Retention: Understanding user needs and addressing them through continuous improvement can lead to higher user retention rates, as users are more likely to continue using an app that meets their needs effectively.
UX Research
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Surveys: Conducted to understand user's learning habits, preferences, and pain points.
Interviews of final product COMING SOON, however the interviews conducted with the prototype consisted of adults 18+, users who have used apps like Duolingo, and users who were new to language learning apps.
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Usability & Functional Testing: Iterative testing with prototypes to gather feedback on the app's functionality and design. I received valuable feedback and insights with this practice.
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A/B Testing: Used to compare different design solutions and understand user preferences. I used this to determine features, buttons, and colors used for the app.
Competitive Inspiration

Duolingo
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Limited pronunciation feedback; focuses more on vocabulary and grammar.
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Gamified approach with bite-sized lessons; lacks cultural context.
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Limited community features; more individual-focused.
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Offers basic accessibility features; not fully inclusive.

Rosetta Stone
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Provides pronunciation feedback through its TruAccent feature.
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Immersive method using pictures, audio, and text; may be less interactive.
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Lacks robust community features; more self-paced.
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Limited accessibility features; may not be fully inclusive.

Babbel
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Offers pronunciation practice but may not provide real-time feedback.
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Focuses on practical conversation skills; offers grammar-focused lessons.
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Limited social features; primarily focuses on individual learning.
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Similar to Duolingo; basic accessibility features.
Design Recommendations
1 / Interactive Tutorial
Create an engaging tutorial for first-time users to demonstrate key features and benefits of the app.
2 / More Personalization
Incorporates accessibility and personalization features to cater to a wider audience. Making each individual experience personalized to the user.
3 / Additional Learning Experiences
Incorporates interactive lessons, cultural context, and personalized learning paths. Also, leverage a "television" broadcast so the user can watch and learn with ease and relaxation. This will help with the immersive effect.
Learning & Next Steps
Continuous user feedback is vital. Iterative design led to a more intuitive and user-friendly interface, significantly enhancing user satisfaction.
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We were able to determine that we were on the right path with a pronunciation feature while also including cultural context - which sets us apart.
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Adding additional learning experiences such as the "TV" feature I mentioned above.
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Next Steps
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Expand the language data sets.
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Integrate with other apps to broaden professional relationships and widen experiences for the user to tailor to their specific learning style.
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Final testing with completed product once data sets are created/obtained.